A remote take on the classic communication and deduction game, werewolf. Great for a short activity, or as one game in a longer session, this game asks people to sort fact from fiction and identify who is lying and who is telling the truth whilst listening intently and reading peoples motives.
Your team will take part in a series of rounds of Werewolf, a game which pits team members against each other that will help hone your team’s storytelling and negotiation skills. In each round, the team members will be secretly chosen to be either werewolves or villagers. It’s the job of the villagers to reveal who is actually a werewolf using deductive reasoning and discussion, and it’s the job of the werewolves to use whatever deceptive means necessary to prevent being accused. During each successive round, different characters with various abilities will be introduced to gameplay. While there is no clear “winner” in Virtual Werewolf, it’s sure to give your team an exciting experience they will not forget.
- Ensure remote teams are still engaged with each other and the job
- Enhance group online communication skills
- Use video conferencing to fullest potential
- Great potential to build storytelling and negotiation skills
- Will give everyone a good laugh and a positive experience
- Builds team trust and individual team members’ confidence
- Maximum group size 1000 participants
- Split into smaller teams of up to 20 in virtual breakout rooms
This event is staged online using either Zoom or MS Teams
- Virtual Werewolf length can be customized between 30 mins to 2 hours
- Zoom or Teams links will be sent prior to the event day
In Virtual Werewolf there is no clear “winner” however it’s sure to give your team an exciting experience they will not forget. Alternative scoring criteria e.g. best team communicator, MVP or best leader can also be awarded if needed.
- Briefing takes place in the main room and includes a short tutorial for how to use Zoom or Teams
- Debrief takes place in the main conference room where the winning team will be announced and takes about 15 minutes
- Debrief usually take around 15 minutes each but can be extended upon request for more in-depth analysis of team performanc
In this activity it’s always about one thing:
Finding out who the werewolves and who the villagers are. This is done through a series of rounds of deductive reasoning and discussions.
You may start and finish your event at any time you like!
If you would like warmup games before Virtual Werewolf, you can extend your session with our Silver or Gold Packages.
08.50 am – Room open
09.00 am – Introduction and logistics by lead facilitator
09.05 am – Ice breakers and warm up activities
09.15 am – Event brief by lead facilitator
09.20 am – Distribution of teams and start the game
09.20 am – Multiple rounds where new werewolves and villagers are chosen
10.50 am – Reconvene in the main room if using breakout rooms
10.50 am – Event de-brief, awarding ceremony
11.00 am – End of the program